Multimedia
Multimedia
Multimedia is media that uses multiple forms of information content and information processing to inform or amuse the audience. Multimedia referd to the use of electronic media to store and experience multimedia content. Multimedia is similar to traditional mixed media in fine art, but with a broader scope. The term rich media is identical for interactive multimedia. Multimedia means that computer info can be represented through audio, graphics, image, video and animation in addition to traditional media (text and graphics). Hypermedia can be considered one particular multimedia application.
Multimedia may be generally divided into linear and non-linear categories. Linear dynamic content progresses without any navigation control for the observer such as a cinema presentation. Non-linear content offers user interactivity to control progress as used with a computer game or used in self-paced computer based training. Non-linear content is also known as hypermedia content.
Multimedia presentations can be exist or recorded. A recorded presentation may allocate interactivity via a navigation system. A live multimedia presentation may allow interactivity via interaction with the presenter or performer.
Multimedia is media that uses multiple forms of information content and information processing to inform or amuse the audience. Multimedia referd to the use of electronic media to store and experience multimedia content. Multimedia is similar to traditional mixed media in fine art, but with a broader scope. The term rich media is identical for interactive multimedia. Multimedia means that computer info can be represented through audio, graphics, image, video and animation in addition to traditional media (text and graphics). Hypermedia can be considered one particular multimedia application.
Multimedia may be generally divided into linear and non-linear categories. Linear dynamic content progresses without any navigation control for the observer such as a cinema presentation. Non-linear content offers user interactivity to control progress as used with a computer game or used in self-paced computer based training. Non-linear content is also known as hypermedia content.
Multimedia presentations can be exist or recorded. A recorded presentation may allocate interactivity via a navigation system. A live multimedia presentation may allow interactivity via interaction with the presenter or performer.
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